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<a href="#define-members">Defines</a> &#124;
<a href="#func-members">Functions</a>  </div>
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<h1>math-matrix.h File Reference</h1>  </div>
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<p>Matrix library.  
<a href="#_details">More...</a></p>

<p><a href="math-matrix_8h_source.html">Go to the source code of this file.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="define-members"></a>
Defines</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#ga71212bcd68ee44b80905c37c538cecff">NR_END</a>&#160;&#160;&#160;1</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#ga829657e2ca02a7bfa7dfd45aa6287d32">MATRIX_MAX_SIZE</a>&#160;&#160;&#160;10</td></tr>
<tr><td colspan="2"><h2><a name="func-members"></a>
Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#ga68bdd7bbae350909040232b84975f2b5">matrixPrintF</a> (float *matrix, int numRows, int numCols, char *label)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#gae7fc3e2b572c3ee95d42ce7617e213b6">matrixPrintL</a> (long *matrix, int numRows, int numCols, char *label)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#gad657eb74b6014d226cc06665b5238b43">matrixCopyF</a> (float *source, int numRows, int numCols, float *destination)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#gaa6ef516b2264dbd4c76011599e0a7ab5">matrixCopyL</a> (long *source, int numRows, int numCols, long *destination)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#gafedeff979720a1fd4736c2c31939ff2d">matrixMultF</a> (float *matrixA, float *matrixB, int numRowsA, int numColsA, int numColsB, float *matrixC)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#ga2ed9714f9826f71cc04dbc10abb7927e">matrixMultL</a> (long *matrixA, long *matrixB, int numRowsA, int numColsA, int numColsB, long *matrixC)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#ga1010e9c11ba5ca1e40f537bb1470ca55">matrixAddF</a> (float *matrixA, float *matrixB, int numRowsA, int numColsA, float *matrixC)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#gae24e45827553e2af83d0383d6d4fc9be">matrixAddL</a> (long *matrixA, long *matrixB, int numRowsA, int numColsA, long *matrixC)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#gab53e38ba5fdb10652e1642e9f90f9ccb">matrixSubtractF</a> (float *matrixA, float *matrixB, int numRowsA, int numColsA, float *matrixC)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#gaa042c6ccfd0c13500a98bd62aa3f664c">matrixSubtractL</a> (long *matrixA, long *matrixB, int numRowsA, int numColsA, long *matrixC)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#gab5a81822af2ac05e5e279f54edc20e7e">matrixTransposeF</a> (float *matrixA, int numRowsA, int numColsA, float *matrixC)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="group__matrixfloat.html#ga240a2ed9e3f8a84499b250465003ea05">matrixTransposeL</a> (long *matrixA, int numRowsA, int numColsA, long *matrixC)</td></tr>
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<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>Matrix library. </p>
<p><a class="el" href="math-matrix_8h.html" title="Matrix library.">math-matrix.h</a> provides a number of frequently used functions that are useful for doing math with matrices. Taken from <a href="http://playground.arduino.cc/Code/MatrixMath">http://playground.arduino.cc/Code/MatrixMath</a> and ported to ROBOTC. License: You may use this code as you wish, provided you give credit where its due.</p>
<p>THIS CODE WILL ONLY WORK WITH ROBOTC VERSION 3.59 AND HIGHER.</p>
<p>Changelog:</p>
<ul>
<li>0.1: Initial release</li>
</ul>
<dl class="author"><dt><b>Author:</b></dt><dd>Charlie Matlack </dd>
<dd>
RobH45345 </dd>
<dd>
Xander Soldaat (xander_at_botbench.com) </dd></dl>
<dl class="date"><dt><b>Date:</b></dt><dd>2 March 2013 </dd></dl>
<dl class="version"><dt><b>Version:</b></dt><dd>0.1 </dd></dl>

<p>Definition in file <a class="el" href="math-matrix_8h_source.html">math-matrix.h</a>.</p>
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